Recently, I’ve been working on some Windows Multitouch applications. These apps have been built using WPF and .Net 3.5 using Microsoft’s Touch Interop Library. Since .Net 4.0 isn’t officially released yet, I haven’t been using it for any production apps, even though it would be the preferred choice for Windows Multitouch.
One of the bigger challenges with trying to design and create applications that take advantage of Windows 7’s native multitouch support is the hardware. There is currently a fairly limited choice of external displays that you can add to your setup to begin working with. All of the displays work the same in that they connect to your computer via a standard display port (VGA, DVI, HDMI, etc) and then also connect via USB to supply the touch device.
1. Make a Twitter application for you new technology
2. Make a Twitter / Google maps mash up to tun on the technology
3. Use the Flickr API
4. Combine Twitter, Flickr and Google maps
5. Make a game that has users upload photos to Flickr and then tweet about it for points.
6. It doesn’t matter just make it multitouch in fact if you can take input for all 10 fingers people don’t care.
7. Take all of the above and add pictures of cats with funny captions. Mmmmm… multitouch LOL cats.
Okay, don’t take number 7. I’m going to get stinky rich with my multitouch cats that crowd sources whimsical comments made via twitter. OMG, this is so going to rule the interwebs! I can see it now. You’ll control one cat on each finger, like finger puppets and then little speech bubbles will pop up on a cat and they will say things like, “IM on ur fingers Makn LOLZ”
It seems a little large if you ask me, otherwise I love the concept. Schematic has been making some amazing progress in the multitouch arena. They are still eons behind the work that Stimulant is doing. They really should just merge in to one company Schemulant